

Preview: 'Watch Dogs: Legion' brings London to life via its people Close MenuĪs the resistance, DedSec has to get to the bottom of the mysterious Zero Day organization and unmask the perpetrators of the attack.Watch Dogs: Legion is a game about sleuthing around London and taking out bad guys, so players will inevitably want to recruit the Spy and their Spy car to increase their stealthiness. Players have to use the talents of the DedSec members they have on hand and recruit more. (They can amass up a roster of up to 40.) Game director Kent Hudson said that the the idea came from creative director Clint Hocking and he focused on the profiler that was a highlight of the past two games. In those titles, players were able to walk around and peek into the lives of the passers-by. Unfortunately, the people seemed to be a bucket of trivia and that led to the profiler showing citizens who were HIV positive and had the occupation of Blood Donor or a specialized paramedic looking up if it was bad to cough blood. The random and haphazard way these people were created turned them into faceless beings. Like the cities they inhabit, they were empty shells. Hudson said Hocking wanted to improve on that and “follow that idea to the logical conclusion.” In “Watch Dogs: Legion,” randomized people mill around the world, but they’re created with more care as the algorithm has more logic behind it. Not only that, these people have distinct talents and personalities that make them individuals. The citizens even have their own schedule as they go about their day.

“That forms the fabric of the game,” Hudson said.

The databases and algorithm take into account, “What’s their occupation, where they are from, what is their age.” It will also look to see if they have friends and “if they have friends, what are their friends interested in. For example, no pacifist will carry a handgun.”Īll of this gives the city of London a deeper sense of place. Although the project has no central protagonist, the developers expect players to bond with their recruits and the people they choose reflect different playstyles. I tended to play a stealth role and during one mission, I had to infiltrate New Scotland Yard. It’s a place filled with police officers so going in guns ablazing isn’t a good route. Instead, I looked for an officer to recruit and found one in police superintendent Mark Darrell. I tried to get him to join, but unfortunately, he hated DedSec. I had to use a deep profiler to find his routine and look for recruitment leads.īy locating and doing him a favor, I unlocked a recruitment quest for him and after I finished that, Darrell joined the cause. Instead of blasting my way through, I changed into a Darrell’s police uniform, strolled into New Scotland Yard and hacked the spiderbot I needed. His ability to freely access the building also helped with the Burrough Uprising system as I freed a resistance member handcuffed at the station.Ī lot of the time sink and the fun in “Watch Dogs: Legion’ will come in locating potential DedSec members. Players will encounter hitmen, lawyers, tech workers and hooligans. Each of these job types has a distinct weapon set and abilities. For example, hitmen come with a Desert Eagle and G36. All their moves including takedowns are lethal.

Contrast that with a hacker who has tasers and the ability to rewrite drone programming to attack enemies. Players will encounter numerous character types, and within those jobs, some will have rare talents or even drawbacks to their personality. The art of “Watch Dogs: Legion” will be finding the optimal recruit. For example, players can recruit plenty of spies that will have a silenced pistol, spy car and gun-jamming watch, but a few will have extra talents such as quiet footsteps or a tough ability that reduces damage. It’s almost like “Pokemon” and how players try to find a pocket monster with perfect stats and the best kind of nature. Like the popular Nintendo game, players will build ties with their recruits as they go through campaign missions, and they’ll care about what happens to them. “Watch Dogs: Legion” can also have a “XCOM” touch by turning permadeath on, so if recruits fall in action, the loss is gut wrenching. Players will care because the recruit blended with their playstyle or made the game easier in places. In addition, the random characters also have distinct personalities and voices.
